"I am Galstaff, Sorceror of Light!"
Sunday’s Dungeons and Dragons game went pretty well. Relatively few dice were rolled, but a significant number of roles were played. Most importantly, I learned some things about myself and the PCs, which I’m going to have to take into account in future sessions.
First of all, our sessions are likely to be riddled with chaos. There’s nothing wrong with that, of course. It’s just the play style I’m going to have to adjust for. With as many smartasses as there are in the room, every second comment or situation is bound to be joked about to some degree. We are all there to have fun, and being silly is what we usually do to have fun. That’s not to say that serious role-playing can’t be had. It just means that I’ll have to be flexible in my presentation, patient in my pacing, and lenient about players speaking out of character.
Personally, I need to be more prepared, in general. My weak point, as I see it, is my presentation of NPCs and their reactions to the party. In this session, I forced myself to improvise and read from the source too much. I need to know who the party is going to meet, how they will react, and what course the encounter is likely to take. I need to take more notes about each PC and make a point to highlight or memorize important details about the adventure.
Most importantly, though, everybody had fun. Everybody settled into their character’s roles pretty well, and I’m looking forward to giving each of them the opportunity to really shine.
I attack the darkness!
-- The Dead Alewives
First of all, our sessions are likely to be riddled with chaos. There’s nothing wrong with that, of course. It’s just the play style I’m going to have to adjust for. With as many smartasses as there are in the room, every second comment or situation is bound to be joked about to some degree. We are all there to have fun, and being silly is what we usually do to have fun. That’s not to say that serious role-playing can’t be had. It just means that I’ll have to be flexible in my presentation, patient in my pacing, and lenient about players speaking out of character.
Personally, I need to be more prepared, in general. My weak point, as I see it, is my presentation of NPCs and their reactions to the party. In this session, I forced myself to improvise and read from the source too much. I need to know who the party is going to meet, how they will react, and what course the encounter is likely to take. I need to take more notes about each PC and make a point to highlight or memorize important details about the adventure.
Most importantly, though, everybody had fun. Everybody settled into their character’s roles pretty well, and I’m looking forward to giving each of them the opportunity to really shine.
I attack the darkness!
-- The Dead Alewives


2 Comments:
At 7:37 PM,
Karii said…
Yeah, our group can't help but joke. It's why you LOVES US! Barring my ice cream attack, I think it went fairly well, also. :) I wonder, should we shuts up more?
At 9:28 AM,
Sharp said…
Oh, no. You guys need not shuts up at all. Having fun is what it's all about! Things will go as they will, no worries.
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